Xamarin Mac Microsoft Csharp Core Targets Was Not Found
- Xamarin Mac Microsoft C Sharp Core Targets Was Not Found Today
- Xamarin Mac Microsoft C Sharp Core Targets Was Not Found Dead
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Branch:master
- Xamarin.Android.CSharp.targets: WARNING: DO NOT MODIFY this file unless you are knowledgeable about MSBuild and have: created a backup copy. Incorrect changes to this file will make it: impossible to load or build your projects from the command-line or the IDE. This file imports the version- and platform-specific targets for the project importing.
- Bridges the worlds of.NET with the native APIs of Mac, iOS, tvOS, and watchOS. xamarin/xamarin-macios.
- 2016-2-6 The missing targets are Microsoft.CSharp.Core.targets. Ideally these targets get pulled down by nuget via nuget restore and the nuget resolve package assets msbuild task. We shouldn't need to have any extra logic to locate them. As another workaround until I get my change in, add the following packages into runtime.project.json.
- @martinstoeckli I removed the nuget package for Microsoft.CSharp and then cleaned and rebuilt, and it still gives the same warning: MSB3277: Found conflicts between different versions of 'Microsoft.CSharp' that could not be resolved.
- Mar 17, 2017 After talking a bit with @rainersigwald and @jeffkl, we firgured that we need to add dependencies to Microsoft.Net.Compilers.netcore and Microsoft.CodeAnalysis.Build.Tasks that publish Microsoft.CSharp.Core.Targets at $(OutputPath)$(TargetFramework) $(RuntimeIdentifier) Microsoft.CSharp.Core.targets.
- The problem is caused by Rider selecting the wrong MSBuild file to use. The.NET Core SDK installs a version of MSBuild that isn't configured to use the Xamarin SDK. In Rider goto File Settings Build, Execution Deployment Toolset and Build Use MSBuild version. Select the MSBuild.dll that does not reside in the.NET Core SDK path.
<!-- |
*********************************************************************************************** |
Xamarin.Android.CSharp.targets |
WARNING: DO NOT MODIFY this file unless you are knowledgeable about MSBuild and have |
created a backup copy. Incorrect changes to this file will make it |
impossible to load or build your projects from the command-line or the IDE. |
This file imports the version- and platform-specific targets for the project importing |
this file. This file also defines targets to produce an error if the specified targets |
file does not exist, but the project is built anyway (command-line or IDE build). |
Copyright (C) 2010-2011 Novell. All rights reserved. |
Copyright (C) 2011-2012 Xamarin. All rights reserved. |
*********************************************************************************************** |
--> |
<ProjectDefaultTargets='Build'xmlns='http://schemas.microsoft.com/developer/msbuild/2003'> |
<!-- |
******************************************* |
Extensibility hook that allows VS to |
provide extra behavior without modifying |
the core targets. |
******************************************* |
--> |
<ImportProject='$(MSBuildThisFileDirectory)$(MSBuildThisFileName).Before.targets' |
Condition='Exists('$(MSBuildThisFileDirectory)$(MSBuildThisFileName).Before.targets')'/> |
<PropertyGroup> |
<TargetFrameworkIdentifier>MonoAndroid</TargetFrameworkIdentifier> |
<TargetFrameworkVersionCondition=''$(TargetFrameworkVersion)' ''>v4.4</TargetFrameworkVersion> |
<MaxSupportedLangVersionCondition=' '$(MaxSupportedLangVersion)' ' '>8.0</MaxSupportedLangVersion> |
<AndroidLinkModeCondition=''$(AndroidLinkMode)' ''>SdkOnly</AndroidLinkMode> |
<!-- The .NET SGEN tool cannot process Xamarin.Android assemblies because |
our mscorlib.dll isn't properly signed, as far as its concerned. |
Disable generation to avoid 'bizarre' build errors. --> |
<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies> |
<_AndroidResourceDesigner>Resource.designer.cs</_AndroidResourceDesigner> |
<IsXBuildCondition=''$(MSBuildRuntimeVersion)' ''>true</IsXBuild> |
<EnableDefaultOutputPathsCondition=' '$(EnableDefaultOutputPaths)' ' And '$(OS)' != 'Windows_NT' '>false</EnableDefaultOutputPaths> |
<EnableDefaultOutputPathsCondition=' '$(EnableDefaultOutputPaths)' ' '>true</EnableDefaultOutputPaths> |
<!-- Enable nuget package conflict resolution --> |
<ResolveAssemblyConflicts>true</ResolveAssemblyConflicts> |
</PropertyGroup> |
<!-- Force Xbuild to behave like msbuild --> |
<PropertyGroup> |
<DebugSymbolsCondition=' '$(DebugType)' 'None' '>true</DebugSymbols> |
<DebugTypeCondition=' '$(DebugType)' 'None' Or '$(DebugType)' ' '>portable</DebugType> |
</PropertyGroup> |
<ImportProject='Xamarin.Android.DefaultOutputPaths.targets'Condition=''$(IsXBuild)' != 'true' and '$(EnableDefaultOutputPaths)' 'true'' /> |
<ImportProject='$(MSBuildBinPath)Microsoft.CSharp.targets' /> |
<ImportProject='Xamarin.Android.Common.targets' /> |
<!-- |
******************************************* |
Extensibility hook that allows VS to |
provide extra behavior without modifying |
the core targets. |
******************************************* |
--> |
<ImportProject='$(MSBuildThisFileDirectory)$(MSBuildThisFileName).After.targets' |
Condition='Exists('$(MSBuildThisFileDirectory)$(MSBuildThisFileName).After.targets')'/> |
</Project> |
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Xamarin Mac Microsoft C Sharp Core Targets Was Not Found Today
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<!-- |
*********************************************************************************************** |
Xamarin.iOS.CSharp.targets |
WARNING: DO NOT MODIFY this file unless you are knowledgeable about MSBuild and have |
created a backup copy. Incorrect changes to this file will make it |
impossible to load or build your projects from the command-line or the IDE. |
This file imports the version- and platform-specific targets for the project importing |
this file. This file also defines targets to produce an error if the specified targets |
file does not exist, but the project is built anyway (command-line or IDE build). |
Copyright (C) 2013-2016 Xamarin. All rights reserved. |
*********************************************************************************************** |
--> |
<ProjectDefaultTargets='Build'xmlns='http://schemas.microsoft.com/developer/msbuild/2003'> |
<ImportProject='$(MSBuildThisFileDirectory)$(MSBuildThisFileName).Before.targets' |
Condition='Exists('$(MSBuildThisFileDirectory)$(MSBuildThisFileName).Before.targets')'/> |
<PropertyGroup> |
<!-- Version/fx properties --> |
<TargetFrameworkIdentifierCondition=''$(TargetFrameworkIdentifier)' ''>Xamarin.iOS</TargetFrameworkIdentifier> |
<TargetFrameworkVersionCondition=''$(TargetFrameworkVersion)' ''>v1.0</TargetFrameworkVersion> |
<_IsUnifiedDefined>$([System.Text.RegularExpressions.Regex]::IsMatch('$(DefineConstants.Trim())', '(^ ;)__UNIFIED__($ ;)'))</_IsUnifiedDefined> |
<_IsMobileDefined>$([System.Text.RegularExpressions.Regex]::IsMatch('$(DefineConstants.Trim())', '(^ ;)__MOBILE__($ ;)'))</_IsMobileDefined> |
<_IsIOSDefined>$([System.Text.RegularExpressions.Regex]::IsMatch('$(DefineConstants.Trim())', '(^ ;)__IOS__($ ;)'))</_IsIOSDefined> |
<DefineConstantsCondition='!$(_IsUnifiedDefined)'>__UNIFIED__;$(DefineConstants)</DefineConstants> |
<DefineConstantsCondition='!$(_IsMobileDefined)'>__MOBILE__;$(DefineConstants)</DefineConstants> |
<DefineConstantsCondition='!$(_IsIOSDefined)'>__IOS__;$(DefineConstants)</DefineConstants> |
<!-- Enable nuget package conflict resolution --> |
<ResolveAssemblyConflicts>true</ResolveAssemblyConflicts> |
</PropertyGroup> |
<ImportProject='$(MSBuildBinPath)Microsoft.CSharp.targets' /> |
<ImportProject='Xamarin.iOS.Common.targets' /> |
<ImportProject='$(MSBuildThisFileDirectory)$(MSBuildThisFileName).After.targets' |
Condition='Exists('$(MSBuildThisFileDirectory)$(MSBuildThisFileName).After.targets')'/> |
</Project> |
Xamarin Mac Microsoft C Sharp Core Targets Was Not Found Dead
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